, including all inherited members.
attribute(const std::string &name, TypeDesc type, const void *val)=0 | OpenImageIO::TextureSystem | [pure virtual] |
attribute(const std::string &name, int val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
attribute(const std::string &name, float val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
attribute(const std::string &name, double val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
attribute(const std::string &name, const char *val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
attribute(const std::string &name, const std::string &val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
clear()=0 | OpenImageIO::TextureSystem | [pure virtual] |
create(bool shared=true) | OpenImageIO::TextureSystem | [static] |
destroy(TextureSystem *x) | OpenImageIO::TextureSystem | [static] |
environment(ustring filename, TextureOptions &options, const Imath::V3f &R, const Imath::V3f &dRdx, const Imath::V3f &dRdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
environment(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > R, VaryingRef< Imath::V3f > dRdx, VaryingRef< Imath::V3f > dRdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
get_imagespec(ustring filename, ImageSpec &spec)=0 | OpenImageIO::TextureSystem | [pure virtual] |
get_texels(ustring filename, TextureOptions &options, int level, int xbegin, int xend, int ybegin, int yend, int zbegin, int zend, TypeDesc format, void *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
get_texture_info(ustring filename, ustring dataname, TypeDesc datatype, void *data)=0 | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, TypeDesc type, void *val)=0 | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, int &val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, float &val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, double &val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, char **val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
getattribute(const std::string &name, std::string &val)=0 (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [pure virtual] |
geterror() const =0 | OpenImageIO::TextureSystem | [pure virtual] |
getstats(int level=1, bool icstats=true) const =0 | OpenImageIO::TextureSystem | [pure virtual] |
imagespec(ustring filename)=0 | OpenImageIO::TextureSystem | [pure virtual] |
invalidate(ustring filename)=0 | OpenImageIO::TextureSystem | [pure virtual] |
invalidate_all(bool force=false)=0 | OpenImageIO::TextureSystem | [pure virtual] |
resolve_filename(const std::string &filename) const =0 | OpenImageIO::TextureSystem | [pure virtual] |
shadow(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
shadow(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
texture(ustring filename, TextureOptions &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
texture(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< float > s, VaryingRef< float > t, VaryingRef< float > dsdx, VaryingRef< float > dtdx, VaryingRef< float > dsdy, VaryingRef< float > dtdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
texture(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
texture(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0 | OpenImageIO::TextureSystem | [pure virtual] |
TextureSystem(void) (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [inline] |
~TextureSystem() (defined in OpenImageIO::TextureSystem) | OpenImageIO::TextureSystem | [inline, virtual] |