OpenImageIO::TextureSystem Member List

This is the complete list of members for OpenImageIO::TextureSystem, including all inherited members.
attribute(const std::string &name, TypeDesc type, const void *val)=0OpenImageIO::TextureSystem [pure virtual]
attribute(const std::string &name, int val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
attribute(const std::string &name, float val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
attribute(const std::string &name, double val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
attribute(const std::string &name, const char *val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
attribute(const std::string &name, const std::string &val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
clear()=0OpenImageIO::TextureSystem [pure virtual]
create(bool shared=true)OpenImageIO::TextureSystem [static]
destroy(TextureSystem *x)OpenImageIO::TextureSystem [static]
environment(ustring filename, TextureOptions &options, const Imath::V3f &R, const Imath::V3f &dRdx, const Imath::V3f &dRdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
environment(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > R, VaryingRef< Imath::V3f > dRdx, VaryingRef< Imath::V3f > dRdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
get_imagespec(ustring filename, ImageSpec &spec)=0OpenImageIO::TextureSystem [pure virtual]
get_texels(ustring filename, TextureOptions &options, int level, int xbegin, int xend, int ybegin, int yend, int zbegin, int zend, TypeDesc format, void *result)=0OpenImageIO::TextureSystem [pure virtual]
get_texture_info(ustring filename, ustring dataname, TypeDesc datatype, void *data)=0OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, TypeDesc type, void *val)=0OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, int &val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, float &val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, double &val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, char **val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
getattribute(const std::string &name, std::string &val)=0 (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [pure virtual]
geterror() const =0OpenImageIO::TextureSystem [pure virtual]
getstats(int level=1, bool icstats=true) const =0OpenImageIO::TextureSystem [pure virtual]
imagespec(ustring filename)=0OpenImageIO::TextureSystem [pure virtual]
invalidate(ustring filename)=0OpenImageIO::TextureSystem [pure virtual]
invalidate_all(bool force=false)=0OpenImageIO::TextureSystem [pure virtual]
resolve_filename(const std::string &filename) const =0OpenImageIO::TextureSystem [pure virtual]
shadow(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
shadow(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
texture(ustring filename, TextureOptions &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
texture(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< float > s, VaryingRef< float > t, VaryingRef< float > dsdx, VaryingRef< float > dtdx, VaryingRef< float > dsdy, VaryingRef< float > dtdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
texture(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
texture(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0OpenImageIO::TextureSystem [pure virtual]
TextureSystem(void) (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [inline]
~TextureSystem() (defined in OpenImageIO::TextureSystem)OpenImageIO::TextureSystem [inline, virtual]
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