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OpenImageIO::ImageBuf
severe
OpenImageIO::ErrorHandler
shadow
OpenImageIO::TextureSystem::shadow(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0
OpenImageIO::TextureSystem::shadow(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0
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